Sunday, November 20, 2011

Digital clay and non-plastic people

I've been using zbrush for a final year uni project and it's actually beginning to feel pretty promising now I'm over the first hurdles of learning the basics and the groundwork of actually building the human figure. Hopefully the fun part of giving it some character can begin!!




I am slightly avoiding the eyes and ears though...

Wednesday, November 2, 2011

getting to grips with anatomy

been hacking though the body this week. not literally of course, but using visiblebody.com - a really execellent resource for artists, medical students and hypochondriacs!

I've also bought Elliot Goldfinger's "Human Anatomy for Artists" which is exhaustive in it's approach, very clear, and a great help. But being able to rotate a virtual figure in space, turn off and on individual muscles, bones, ligaments etc. has given me a real foundation in visualising how the human form is built.

I'd highly recommend both to anyone interested in character design, concept art, painting or sculpture.